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Join Smule and change how music is made, shared, and discovered.

At Smule, we create social music-making experiences for everyone, no talent required. We are a diverse bunch of musicians, techies, designers, engineers, and real-life rock stars who believe that everyone is inherently creative.

Based in the sunny and beautiful South of Market in San Francisco, California, our office boasts of an open floor plan with lots of natural light, a jam session space with a grand piano, bass guitar, an electric guitar, a drum set, and much more. Our neighborhood is located a few steps away from AT&T Ballpark with an abundance of restaurants, wine bars, art events, parks, and museums to satisfy your palate.

Benefits

At Smule, our employees can take advantage of a wide variety of options to make working here a blast!

Smule Team

The Normal Stuff

  • Comprehensive medical, dental, and vision benefits
  • 401K
  • HSA
  • Pre-tax commuter and parking programs
  • Awesome work equipment
  • SUPER flexible work and vacation schedule

Food stuff

  • Fully stocked kitchen with snacks, refreshments and fresh fruit delivered twice a week
  • Catered lunch twice a week, catered breakfast thrice a week

Additional Stuff

  • A huge area with way too many instruments for impromptu employee jam sessions
  • Fun Workshops (beer tasting, ukulele, bike, recycling, crossfit, etc)
  • Staff events, outings, team-building opportunities (rafting, summer party with talent show, ski trips)

Open Positions

Web Engineer

Smule's mobile apps have been used by 1.4% of the world's population, or 100 million people, the web is the next frontier as we take on the next 900 million people. You will work closely with product design and engineering team to revamp, redesign and rebuild the next evolution of Smule's user community on the web.

Must have:
  • Live and breath Ruby and JavaScript and write elegant code
  • Strong HTML skills, CSS-based design, cross-browser compatibility
  • Expertise with supporting web frameworks: jQuery, Backbone and SASS, etc.
  • Proficient in MySQL and Redis
  • Bachelor degree in CS and 2+ years of Ruby on Rails development experience.
  • Experience in developing large web sites and complex client-side implementations.
  • Self-starter, strong sense of ownership, gets things done.
  • Fun, positive attitude. Great communication skills and a healthy desire for collaboration.
These are good too:
  • Prefer experience with responsive design, grid systems, deferred loading schemes, jank-free animation rendering.
  • Ability to integrate with a wide spectrum of backend technologies and services.
  • Good understanding of core web protocols like HTTP(S), TCP/IP, DNS, SMTP
  • Feels comfortable in Unix/Linux environment
  • Good sense of scalability and security
  • Flexible, cross functional, outstanding learner. Ready, willing, and able to jump into any conquer any challenge at this crazy startup.
  • Passion for something that Smule is about: music, games, social experiences, outstanding software.
To apply, please send the following to: jobs@smule.com
  • Resume/CV

Marketing Graphic Designer

Smule is building an internal marketing/creative team and we are looking for a Marketing Graphic Designer to be an integral contributor in communicating to all our users, new and existing, a unified brand voice and look.

We are seeking great visual thinkers who love to brainstorm and execute ideas that will reflect who we are as a company - "Connecting the world through music".

We need a creative problem solver who is passionate about their work, as well as our brand and mission.

Required Skills:
  • This person should have a strong conceptual foundation and fluency in both design and art direction.
  • An understanding of design and art direction across different mediums such as mobile, web, video, and more.
  • Ability to collaborate very closely with the marketing team, as well as the product team and work well under the guidance of the marketing manager and creative director.
  • Must work well in a team environment and be self-motivated, conscientious, organized and able to balance multiple projects and timelines.
Qualifications:
  • BFA preferred in Visual Communication, Advertising or Graphic Design
  • At least 1 yr of agency/in-house experience as an Art Director / Marketing Graphic Designer.
  • An online portfolio that showcases the understanding of the target audience, brand guidelines and adept problem solving.
  • An ideal portfolio will showcase examples of original, insightful and exciting work across multiple platforms, such as, mobile, web, video, etc.
  • Should know and work very efficiently with Adobe Creative Suite, especially with Photoshop and Indesign.
To apply, please send the following to: jobs@smule.com
  • Resume
  • Portfolio link

Senior Server Engineer

Our development cycle is rapid, iterative, and collaborative. We use Java/Play! Framework, MySQL, and Redis for server-side development. Our Smule Nation Platform supports millions of daily users and 1.5Gbps peak traffic. We're growing fast and we're looking for engineers that have been around the block and can drive great decisions that will help our expanding team achieve its potential.

Must have:
  • Bachelor degree in Computer Science and 5+ years of server side coding in Java, 2+ years in a lead capacity
  • Hands-on experience with the design, development, scaling, troubleshooting, and live support of server applications
  • Strong knowledge of SQL and MySQL forged in the fires of high traffic, high availability web app environments
  • Self-starter, strong sense of ownership, get's things done. Drives work to completion reliably, possibly with scary reliability.
  • Fun, positive attitude. Great communication skills and a healthy desire for collaboration.
These are good too:
  • Non-trivial experience with the specific tech we use: Play! Framework, Redis, Facebook Graph API, Hadoop/Hive
  • Experience developing the web front-end: HTML, CSS, Javascript, Flash
  • Flexible, cross functional, outstanding learner. Ready, willing, and able to jump into any conquer any challenge at this crazy startup.
  • Passion for something that Smule is about: music, games, social experiences, outstanding software
To apply, please send the following to: jobs@smule.com
  • Resume/CV

Japanese Content Production Contractor

Smule's mission is to connect people all over the world through the joy of making music. Strong, memorable, and elegant musical arrangements are a fundamental component of achieving this mission. A solid musical arrangement within a Smule app not only conveys a musical idea, but it enables a sense of ownership and creativity on the part of the performer.

We are looking for talented Composer/Arrangers who are passionate about sharing the experience of musical creation with the world to help Smule expand into local market in Japan. As a Japanese Content Production Contractor you will create and edit musical transcriptions and arrangements specifically tailored for the Japanese region that will be played by millions of users daily. You'll also research trends and charts and numbers to help provide our customers with the best music from Japan!

Must have:
  • Fluency in Japanese language and close familiarity with the Japanese music market and culture (fluency in English also needed for inter-Smulean communication)
  • Experience with MIDI file creation/editing using Apple Logic 9+ or equivalent
  • Ability to quickly aurally transcribe musical melodies and chord progressions and voicings
  • Ability to quickly compose/edit arrangements of songs and musical compositions for specific instruments and/or original/wacky MIDI specifications
  • Attention to detail, gets things done, strong musical sensibility
  • Fun, positive attitude. Great communication. Great work ethic and follow-through.
  • Flexible, excellent learner. Ready, willing, and able to jump into any challenge at this crazy startup including but not limited to new web, mobile, and software situations.
Recommended:
  • Bachelor degree or Diploma in Music, Music Composition, or Music Technology
  • Ideally located in the SF Bay Area, but worldwide applicants are welcome!
To apply, please send the following to: jobs@smule.com
  • Resume/CV incl. any relevant references
  • A portfolio featuring several examples of your past musical arrangements and compositions in pdf and/or MIDI files

User Acquisition Manager

Smule's mission is to connect the world through music. We create social music-making experiences for everyone, no talent required. We love music and believe that everyone is inherently creative. Our dream is to bring people from all over the world together to share in the joy of creating music, with a little help from the magic of technology. We're the #1 developer of music-based mobile applications including AutoRap, CineBeat, Guitar!, I Am T-Pain 2.0, LaDiDa, MadPad, Magic Piano, Ocarina, Sing! Karaoke, and Songify.

Smule is seeking a User Acquisition Manager to help us accelerate our growth. The role is an exciting opportunity to build marketing initiatives that reach millions of mobile users worldwide. We're looking for someone with experience managing online/mobile marketing campaigns and have the analytical expertise to optimize campaign performance and drive ROI. The individual is experienced in marketing analytics and has proven results running online or mobile user acquisition campaigns. This is a fantastic opportunity for somebody who wants to make a huge impact on the growth of a business.

Responsibilities:
  • Grow the business by building, managing, and optimizing mobile advertising campaigns in a ROI-driven fashion.
  • Manage acquisition budgets and track daily spend and performance reports for ROI optimization.
  • Develop test plans for optimization of creatives and marketing messages.
  • Gather data reports from multiple sources for decision-making insights.
  • Build and expand relationships with external ad partners and agencies.
  • Evaluate and recommend new mobile marketing opportunities and technologies.
Required Skills:
  • Strong analytical skills and a passion for problem solving with a metrics-driven mindset.
  • 2+ years of experience in either marketing analytics, user acquisition, or online/mobile campaign management.
  • 2+ years of experience working in a fast-paced environment - preferably in mobile, internet, or similar technology industries.
  • Experience in buying and negotiating ad buys with external ad agencies.
  • Strong proficiency with Excel and Pivot Tables.
  • Prior mobile experience and understanding of the iOS/Android marketplaces is a plus, but not required.
  • Prior Facebook advertising experience is a plus, but not required.
  • Education: BS/BA degree.
To apply, please send the following to: jobs@smule.com
  • Resume/CV

Product Designer

Smule's mission is to connect people all over the world through the joy of making music, at a massive social scale. We are looking for Product Designers who are passionate about creating a holistic product experience for the user, beyond just an app, who intuitively understands that product design is finding the elegant sum of the parts and who relishes in every aspect of the product development process, from brainstorming the next great product innovation to tweaking pixels right before launch. As a Product Designer, you will partner with the product manager strategizing on the product plan, lead communication of new ideas and visions clearly and efficiently, then execute the design with the development team.

What you'll be responsible for:
  • Develop broad concepts into elegant, intuitive flows and experiences that deliver measurable results
  • Create production quality designs that can be implemented
  • Contribute to high-level strategic decisions within the product design team
  • Drive the product plan with product managers and engineers
  • Champion and oversee the user experience of a product area from conception to launch (and then some) and iterate continuously
Stuff you bring:
  • Strong experience in design or a similar field for mobile, multitouch devices
  • Comfortable creating at the whiteboard, but then be able to jump in and use whatever tools are necessary to create complete flows for mobile and web projects
  • A scrappy, entrepreneurial attitude that gets things done quickly at a high quality
  • Excellent verbal and written communication skills (you should be able to clearly articulate your design decisions)
  • Give and solicit open and honest feedback in order to continually raise our bar for quality
  • Pixel perfect attention to detail
  • Know the tools you use, from Adobe to Flash to whatever, you know it like the back of your hand
  • Will do whatever it takes to "make things awesome", even if it means building 10 versions and throwing them all out for the 11th version
We'd also love it if you:
  • Have a passion for the musical/auditory arts, even if you might be tone deaf, rhythmically challenged and suck at Rock Band. Being a groupie counts.
  • Are not afraid to wear different hats on an interdisciplinary team.
  • Like to prototype sh*t and have built or designed something because the existing product wasn't there, or because you just wanted to learn how to do it.
To apply, please send the following to: jobs@smule.com
  • Your portfolio featuring examples of interaction and visual design work
  • Resume/CV

Product Manager

We are building delightful music making experiences, at a massively social and multiplayer scale, and we are looking for someone who will be passionate about making this a ubiquitous reality to join the product team.

what you'll be doing...
  • articulate strategic product vision
  • define and execute product roadmap that will drive growth in user engagement, retention and monetization
  • lead interdisciplinary team consisting of designers, engineers, marketing, business and more to deliver delightful, engaging social music-making apps
you...
  • love working with a team to make things happen and get things built
  • view unbounded problems as a fun challenge
  • are comfortable being a team player and a team leader
  • possess a healthy balance of left and right brain skill sets
nice-to-haves...
  • have passion for the musical/auditory arts, even if you might be tone deaf, rhythmically challenged and suck at rock band. being a groupie counts.
  • like to prototype sh*t. you've built or designed something because the existing product wasn't there, or because you just wanted to learn how to do it.
  • experience with mobile social gaming apps
To apply, please send the following to: jobs@smule.com
  • your resume
  • in 200 words or less, why do you enjoy product management and why are you interested in Smule?

Android Engineer

As an Android Engineer at Smule you'll be crafting our next generation, massively social, massively multiplayer musical creation experience. Smule's apps are top performers in the iTunes store and in the news--the apps you help create will be enjoyed by millions. Our development cycle is rapid, iterative, and collaborative.

Must have:
  • Bachelor degree in CS and 1+ years of Android development on multiple target devices, and 2+ years experience with C++
  • Self-starter, strong sense of ownership, gets things done.
  • Fun, positive attitude. Great communication skills and a healthy desire for collaboration.
These are good too:
  • A knack for creating compelling UIs.
  • Game development and design experience.
  • Non-trivial experience with the specific tech we use: OpenGL ES, Audio, Ruby on Rails, MySQL, RESTful APIs
  • Agile (no make that 'chaos') friendly outlook on life
  • Flexible, cross functional, outstanding learner. Ready, willing, and able to jump into any conquer any challenge at this crazy startup.
  • Passion for something that Smule is about: music, games, social experiences, outstanding software
To apply, please send the following to: jobs@smule.com
  • Resume/CV

iOS and iPhone Engineer

As an iOS Engineer at Smule you'll be crafting our next generation, massively social, massively multiplayer musical creation experience. Smule's apps are top performers in the iTunes store and in the news--the apps you help create will be enjoyed by millions. Our development cycle is rapid, iterative, and collaborative. We use Objective-C and C++ combined with a powerful suite of in-house RESTful services. Current projects include an unannounced iPhone app + Facebook experience that's going to redefine social music creation.

Must have:
  • Bachelor degree in CS and 2+ years of iOS development in Objective-C and 2+ years experience with C++
  • Self-starter, strong sense of ownership, gets things done.
  • Fun, positive attitude. Great communication skills and a healthy desire for collaboration.
These are good too:
  • A knack for creating compelling UIs.
  • Game development and design experience.
  • Non-trivial experience with the specific tech we use: OpenGL ES, Ruby on Rails, MySQL, RESTful APIs
  • Agile (no make that 'chaos') friendly outlook on life
  • Flexible, cross functional, outstanding learner. Ready, willing, and able to jump into any conquer any challenge at this crazy startup.
  • Passion for something that Smule is about: music, games, social experiences, outstanding software
To apply, please send the following to: jobs@smule.com
  • Resume/CV

For consideration, send resume to: jobs@smule.com.
In the subject line please put the position to which you are applying and your name.
Smule is a trademark of Smule, Inc. Apple is a registered trademark of Apple Computer. iPhone, iPad and iPod touch and App Store are trademarks of Apple Computer.

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